The product of experimentation by the mad mage, Xenopus, Molotov cockatiels smolder with intense heat, dealing 1 point of magical fire damage to anyone they touch, and setting fire to flammable objects. While not aggressive, Molotov cockatiels are easily startled by loud noises and will fly into a panic, running into things in their attempt to flee. This makes flocks of them dangerous, even more so if one is killed, because when they die the explode, dealing 2d6 points of magical fire damage in a five foot radius, which can set off a chain reaction of explosions if other cockatiels are nearby.
Tunnels & Trolls stats: Typical MR of 5
OSR stats: 1 HD (4 hp), AC 9, Move 15" flying